YMT Editor for RDR2
A focused editor for YMT data used in Red Dead Redemption 2, enabling modders and developers to inspect, patch, and validate entity metadata efficiently.
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About This Tool
How to Use
- Provide inputs: set entity_id, project_id, and load source (asset_blob or patch_json).
- Validate inputs: run schema/version checks and required field presence.
- Apply edits: merge patch into base metadata with deterministic rules.
- Review outputs: examine new_asset_blob, diff_json, and log for consistency.
- Export and save: download updated asset or patch and commit to repository.
Frequently Asked Questions
Find Quick Answers
What is YMT data?
Can I edit multiple entities at once?
What happens on a patch conflict?
Is this tool offline?
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