FPS Editor Online
Tool to convert and align video frame rates across clips, ensuring timing consistency for edits and broadcasts.

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About This Tool
The FPS Editor Online provides domain-focused capabilities to compute how a clip's duration changes when the frame rate is changed and to map corresponding frames across sources.
Conceptually, the tool does not re‑encode media; instead it calculates the target duration, frame count, and timecode offsets, enabling downstream software to repackage content with synchronized timing.
Audience and differentiators: editors and broadcasters benefit from precise frame accounting, drop-frame support, and export-ready numeric results that can be fed into transcoding or NLE workflows.
Core features include input specification, computed outputs, and robust error handling to support repeatable workflows across projects.
How to Use
1) Provide inputs: source_fps, source_duration_seconds, target_fps; optionally enable drop_frame for SMPTE timecode.
2) Configure options: select non-integer fps handling or drop-frame rules if applicable.
3) Run calculation: compute total_frames and new_duration_seconds.
4) Review outputs: verify total_frames, new_duration_seconds, and timecode mapping.
5) Export or apply results to your transcoding or NLE workflow.

FAQs/Additional Resources
Find Quick Answers
What happens to video duration when changing fps?
Does this tool re-encode video?
How is drop-frame handling implemented?
Can I convert non-integer fps like 23.976?
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