BVH Viewer
A file-based BVH viewer to visualize and analyze motion capture data by loading BVH files and inspecting the skeleton motion.
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About This Tool
Core Logic & Features: The tool parses a BVH file, builds a joint hierarchy, and decodes per-frame channels into joint transforms. Required features: BVH parsing, hierarchy extraction, channel-to-joint mapping, per-frame transform computation. Advanced features (optional): unit scaling, coordinate conversion, frame range filtering, frame-rate normalization, joint remapping, and export of skeleton or motion summaries as JSON/CSV. It supports common BVH variants and reports structural mismatches.
Inputs & Outputs: Inputs include bvh_file (required), frame_rate (optional, fps), time_range (optional, start/end in seconds), and scale (optional). Outputs include skeleton_data and motion_data plus a summary with frame_count and duration. Validation requires a valid hierarchy with at least one motion channel; corrupted files yield parse errors and abort gracefully.
Algorithms & Calculations: Parsing builds a joint tree, records rest pose, and converts channels to per-frame transforms via parent-child composition. Global transforms are computed by concatenating parent transforms with local offsets. Optional interpolation handles missing frames when a time range is supplied; coordinate conversion may align up-axis with the target; scale multiplies distances.
Error & Edge Cases: Invalid file formats, missing root or essential joints, non-monotonic or zero frames, or excessive joint counts trigger structured errors with diagnostics. Large BVH files may require chunked parsing.
Industry/Region & Localization: BVH is a global standard; units are typically meters and seconds; frame rates vary; no locale-specific handling beyond numeric formatting.
Assumptions & Exclusions: Assumes BVH adheres to Biovision standard with defined hierarchy and channels. Excludes rendering, UI editing, or real-time streaming; focus is on data extraction, validation, and export-ready outputs.
How to Use
- Provide inputs by uploading a BVH file.
- Validate the parsed hierarchy and channel mapping.
- Review computed per-frame joint transforms and motion summaries.
- Optionally set frame range, scale, and frame rate alignment.
- Export skeleton or motion data as JSON or CSV for downstream pipelines.
Frequently Asked Questions
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What file formats are supported?
Can I export data for external apps?
Is coordinate system conversion automatic?
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