Ylands Editor
A focused editor for designing and prototyping Ylands worlds, aimed at designers, modders, and educators.

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About This Tool
The Ylands Editor provides a structured environment to design, assemble, and test in-game worlds for the Ylands platform. It focuses on layout planning, asset placement, scripting hooks, and export-ready bundles. Conceptually, users model space, place interactable elements, and define simple rules to simulate gameplay scenarios. The tool emphasizes repeatable templates, versioned assets, and non-destructive editing to support rapid iteration for designers and educators. Use cases include classroom demos, community mod packs, and small studio prototypes. Unique differentiators include template-driven projects, asset libraries with version control, and one-click exports into formats compatible with the Ylands runtime. Core features include scene composition panels, a reusable template system, asset library, rule/property editors, and export packs suitable for testing across devices. Audience benefits include faster prototyping, reduced setup time, and clearer collaboration between designers and developers. The tool also supports localization-friendly assets, unit-aware coordinates, and export validation checks to ensure compatibility with target runtimes. Safety and governance controls govern asset permissions and sharing within a project. By separating content creation from runtime logic, teams can iterate more efficiently and maintain consistent quality across lessons and demonstrations.
How to Use
1. Provide inputs: create or load a project, select a world template, and define the initial bounds.
2. Configure assets: place terrain, buildings, props, and interactive components from the library.
3. Define behaviors: set simple rules, triggers, and interactions for gameplay flow.
4. Preview and adjust: run a test build, review physics, collision, and pacing, and refine as needed.
5. Export and share: generate a bundle compatible with the Ylands runtime, or publish to a local/enterprise repository.

FAQs/Additional Resources
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