-->

Ylands Editor

A focused editor for designing and prototyping Ylands worlds, aimed at designers, modders, and educators.

Ylands Editor IconAbstract bold central editor symbol for Ylands game world design

Check It Yourself

About This Tool

The Ylands Editor provides a structured environment to design, assemble, and test in-game worlds for the Ylands platform. It focuses on layout planning, asset placement, scripting hooks, and export-ready bundles. Conceptually, users model space, place interactable elements, and define simple rules to simulate gameplay scenarios. The tool emphasizes repeatable templates, versioned assets, and non-destructive editing to support rapid iteration for designers and educators. Use cases include classroom demos, community mod packs, and small studio prototypes. Unique differentiators include template-driven projects, asset libraries with version control, and one-click exports into formats compatible with the Ylands runtime. Core features include scene composition panels, a reusable template system, asset library, rule/property editors, and export packs suitable for testing across devices. Audience benefits include faster prototyping, reduced setup time, and clearer collaboration between designers and developers. The tool also supports localization-friendly assets, unit-aware coordinates, and export validation checks to ensure compatibility with target runtimes. Safety and governance controls govern asset permissions and sharing within a project. By separating content creation from runtime logic, teams can iterate more efficiently and maintain consistent quality across lessons and demonstrations.

How to Use

1. Provide inputs: create or load a project, select a world template, and define the initial bounds.
2. Configure assets: place terrain, buildings, props, and interactive components from the library.
3. Define behaviors: set simple rules, triggers, and interactions for gameplay flow.
4. Preview and adjust: run a test build, review physics, collision, and pacing, and refine as needed.
5. Export and share: generate a bundle compatible with the Ylands runtime, or publish to a local/enterprise repository.

FAQs/Additional Resources

Find Quick Answers

Who should use the Ylands Editor?

What export formats are supported?

Can templates be reused across projects?

Is collaboration supported?

User Reviews

See What Others Are Saying

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

John Doe

John Doe

CEO of Company

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

Explore Related Tools

More Solutions for Your Needs

Spreadsheet Editor IconFlat bold grid with an editing pencil to symbolize an Excel-like editor

Spreadsheet Editor

A lightweight Excel-like editor that lets analysts modify datasets, apply formulas, and export results as Excel or CSV files.

Code Editor Icon Abstract code editor symbol with brackets and cursor to represent coding activity

Code Editor

A multi-language code editor with sandbox execution for developers, students, and reviewers to write, run, and compare code snippets without leaving the page.

ZScript Editor IconAbstract icon representing a code editor with bold blocks and braces to symbolize scripting

ZScript Editor

A focused online ZScript editor that runs in a sandbox, enabling rapid coding, testing, and debugging of ZScript snippets with instant feedback.

PES 2017 Editor IconAbstract icon representing a PES 2017 editor with a gear and two player silhouettes.

PES 2017 Editor

A domain-specific PES 2017 data editor for modding and testing, enabling offline edits to players, rosters, contracts, and team configurations.

Your Feedback Matters

Help Us to Improve