DDS to PSB Converter
Converts DDS textures to PSB files, preserving color channels and alpha for Photoshop workflows, suitable for game art pipelines and asset editors.

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About This Tool
This tool converts DDS textures to Photoshop PSB format, enabling Photoshop-based editing and archival of game assets. It decodes the DDS input, preserves color channels and alpha, and encodes the result into a Photoshop-compatible PSB container. Users can choose 8- or 16-bit color depth and optionally transform color space forconsistent editing within Photoshop. The converter supports batch queuing to handle multiple textures in a single run, accelerating asset pipelines. It is designed for designers, VFX artists, and game studios who require a reliable, format-faithful translation without manual re-encoding or scripting. By retaining channel data and alpha where present, the process maintains texture integrity for subsequent edits, compositing, or material creation. The tool emphasizes robust error handling, detailed logs, and predictable outputs, ensuring that asset libraries remain cohesive across Photoshop workflows and game engines. Its differentiators include PSB compatibility for large assets, strict DDS-to-PSB scope, and batch processing that reduces manual file management, while avoiding complex Photoshop-specific layering steps.
The conversion is deterministic: decode DDS, optionally transform color space, encode into PSB, and verify the resulting container conforms to Photoshop expectations. Users benefit from a stable, scriptable workflow that integrates into asset pipelines and Photoshop-based edit cycles, especially when handling textures with transparency or high dynamic range needs. The tool is valuable for post-production, game development, and any workflow requiring reliable translation from DDS textures to PSB assets.
This API-centric description focuses on data formats, conversion fidelity, and pipeline applicability rather than UI aspects, ensuring that AI agents, automation, and developers understand the tool’s domain logic and integration points.
How to Use
1. Provide inputs: Upload DDS file and choose PSB as the target format.
2. Configure optional settings: bit depth, color space, and alpha preservation.
3. Start the conversion job or batch queue.
4. Monitor status and wait for completion.
5. Download the resulting PSB file and any log or metadata.

FAQs/Additional Resources
Find Quick Answers
What formats are supported for input and output?
Are layers preserved in the PSB output?
Can I run conversions in batch mode?
What about color space and bit depth options?
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