Gamepad Tester PS4

A testing tool for gamers and developers to verify PS4 gamepad inputs, button states, and axis values for diagnostics and QA.

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Total Calculations Run
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100%
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4.9 / 5.0
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About This Tool

The tool captures PS4 gamepad inputs via the Gamepad API, logging button presses and analog axis movements with timestamps. It computes basic metrics such as event counts, axis ranges, and timing proxies to aid debugging.
Audience includes developers, QA engineers, and hardware testers who need reproducible input data for defect reports and verification.
Conceptually, it polls connected gamepads, selects a target by index, and records a sequence of input events over the configured window. Data is structured for easy analysis and downstream processing.
The results include per-event records and a summary of activity, enabling quick comparison across devices or test runs. The tool exports to JSON or CSV for integration into test pipelines.

How to Use

  1. Connect the PS4 gamepad to the computer and ensure it is detectable by the Gamepad API.
  2. Select the target gamepad by index or id and configure capture_duration_ms and include_axes options.
  3. Perform typical inputs: press and release buttons, move sticks and triggers to generate events.
  4. Stop capture and review the event log and summary metrics; export as JSON or CSV if needed.
  5. (Optional) Run calibration steps for dead zones and compare results across multiple controllers.
How to use gamepad tester ps4

Frequently Asked Questions

Find Quick Answers

What data does the tool collect?
The tool collects timestamped events for each button press/release and axis value, along with device metadata. It then compiles counts, ranges, and latency proxies to support debugging.
Is it compatible with all browsers?
The tool relies on the Gamepad API; supported by modern Chrome, Edge, Firefox, and Safari; some browser settings require user interaction to grant access. If no data appears, re-enumerate devices.
Can I export results?
Yes; you can export the raw event log and a summarized report as JSON or CSV; exports include device metadata to aid traceability.
Who should use this tool?
This tool is intended for game developers, QA engineers, and hardware testers who need quick validation of PS4 gamepad input behavior without specialized hardware.

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