Minecraft Food Generator
Generate Minecraft-compatible food items with defined hunger and saturation values for use in maps, mods, or gameplay.

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About This Tool
This tool generates Minecraft-compatible food items with specified hunger restoration and saturation characteristics. It is designed for game designers, map builders, mod developers, and serious players who balance inventories and economies. Conceptually, you input desired hunger points and optional saturation values, then the system outputs a food item descriptor, a plausible crafting hint, and a recommended rarity. The tool supports both vanilla-style nutrition and mod-friendly extensions by allowing category-based defaults and custom modifiers. Core value lies in rapid iteration: you can try multiple nutrition profiles and compare their impact on player survivability, resource costs, and pacing. The tool’s logic clamps inputs to Minecraft-like ranges and uses category mappings to assign sensible default saturation when not provided. This makes it easier to design consistent content across worlds and campaigns, without memorizing stale values. It benefits map creators, server owners, and content teams aiming for reproducible balance and scalable item design. Key features include: input validation, hunger and saturation outputs, optional modifiers, and a clear hint for crafting or acquisition.
How to Use
Provide inputs for hunger_points (1-20) and saturation_ratio (0-1) if desired
Optionally select item_category and modifiers (vegetarian, rarity)
Run calculation to generate item_name, hunger and saturation values, and crafting hint
Review outputs and adjust inputs to explore alternatives
Export the result as a recipe descriptor for your map or mod

FAQs/Additional Resources
Find Quick Answers
What is generated by the tool and how is it used?
Can I override default saturation values?
What happens if inputs exceed Minecraft ranges?
Does output include how to craft the item?
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