Layout Editor ZMK

A focused layout editor for configuring keyboard keys and mirroring matrix wiring for ZMK firmware; designed for keyboard designers and firmware developers.

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About This Tool

Purpose & User Intent: This tool solves the problem of designing, validating, and exporting keyboard layouts for ZMK firmware. It targets firmware engineers, hardware designers, and keyboard builders who plan matrix wiring and per-layer mappings. Users supply board_rows, board_cols, layers, and footprint constraints, then place keys on a grid, and assign keycodes per layer. The tool ensures feasibility before prototyping and produces firmware-ready exports that integrate directly into the build process. It supports multi-layer planning and provides revision-friendly outputs.
Core Logic & Features: The core is a grid-based layout engine with required features: grid definition, multi-layer key placement, and mapping validation. Optional features include footprint library integration, auto-placement suggestions, and bulk import/export of configurations. Rules enforce a single mapping per cell per layer, validate bounds, detect cross-layer conflicts, and report infeasible placements. It generates per-layer maps and a consolidated configuration suitable for ZMK YAML and JSON workflows.
Inputs & Outputs: Inputs include board_rows (int), board_cols (int), layers (int), footprint (string). Outputs include per-layer keymaps, a consolidated configuration, and validation reports highlighting conflicts, gaps, and boundary issues. Exports conform to ZMK conventions and are ready for firmware integration.
Algorithms & Calculations: It maps grid coordinates to matrix rows/cols, computes per-layer indices, and formats data into ZMK-compatible representations. It uses standard keyboard matrix logic and supports non-uniform layouts via placeholders.
Error & Edge Cases: It reports invalid input ranges, missing inputs, duplicate mappings, out-of-bounds positions, and footprint library unavailability with actionable messages. Fail-fast behavior guides corrective steps.
Industry/Region & Localization: Conforms to US ANSI keyboard conventions by default, with locale-specific layer mappings and documentation for regional layouts. Units are grid cells; no locale-specific hardware assumptions beyond keycode standards.
Assumptions & Exclusions: Assumes access to a valid footprint library and firmware-friendly outputs; excludes UI specifics, hardware testing, or non-ZMK firmware targets. Does not cover manufacturing tolerances or non-grid keyboard designs.

How to Use

Provide inputs (board_rows, board_cols, layers, footprint).
Place keys by position on the grid and map per-layer keycodes.
Run validation to detect overlaps or out-of-bounds.
Review generated keymaps and JSON exports.
Export and integrate into the firmware project.

How to use layout editor zmk

Frequently Asked Questions

Find Quick Answers

What inputs are required to begin?
You provide board rows and columns, the number of layers, and a footprint reference. You then map keys per layer and specify the desired keycodes. Missing or invalid inputs trigger targeted validation errors.
What outputs are produced?
Per-layer keymaps, a consolidated configuration, and validation reports are generated. Exports include ZMK YAML/JSON representations suitable for direct firmware integration.
How does multi-layer support work?
Each layer maintains its own keymap. The tool validates layer-specific placements, detects cross-layer conflicts, and can export a combined configuration that preserves layer isolation while enabling per-layer keycode switching.
How are errors handled?
Validation errors specify the offending input, such as out-of-bounds positions, duplicates, or missing footprints. The system provides actionable messages to correct the inputs before re-running the validation.

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